We are implementing a new, student-focused healthy competition field to the website sidebar (to the right on a desktop/laptop, below the main text on a mobile/tablet): a Skövde-specific leaderboard for highest all-time scores on EyeWire (a crowd-sourced science application helping researchers trace individual neurons from histological samples)! The rules are simple: if you have a […]
… special issue of The Kernel over at the Daily Dot. Varying quality from the different entries, as could be expected, but the following are certainly worth a read: “Why We’re Living in an Era of Neuroscience Hype,” by Neuroskeptic. “The Harsh Truth about Speed-Reading,” by Simon Oxenham. “The Promise and Peril of DIY Electrical […]
… on technologies to repair and improve brain cognition, and on brain training video games.
Judith Annett and Stefan Berglund have published a joint chapter for the 2015 Springer anthology <a title="Well-Being in Contemporary Society" href="http://www task management tools.springer.com/social+sciences/wellbeing+%26+quality-of-life/book/978-3-319-06458-1″>Well-Being in Contemporary Society, entitled “Increasing societal well-being through enhanced empathy using computer games”. The chapter is the result of a research project on empathy that Judith and Stefan are currently working […]